Keyboard Shortcuts
Double click + drag: Move camera in parallel directions
Enable GameObject/Component
GameObject someObject;
someObject.SetActive(true);
someObject.GetComponent<Rigidbody>().enabled(true);
Display Text Using TextMeshPro
using TMPro;
using
public TextMeshProUGUI dialogueBox;
dialogueBox.text = “Hello World”;
Play AudioSource
public AudioSource audioSource;
audioSource.Play();
audioSource.Pause();
audioSource.PlayOneShot(audioSource.clip);
Load Scene
UnityEngine.SceneManagement;
SceneManager.LoadScene(0);
Use Coroutine
StartCoroutine(“MyCoroutine”);
IEnumerator MyCoroutine()
{
Debug.Log(“Hello”);
yield return new WaitForSecond(2f);
Debug.Log(“World”);
}